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Revamping game tasks: new ideas for diamond collecting

New Ideas Spark Debate | Players Push for Diamond Collection Over Travel Tasks

By

Samuel Lee

Jun 9, 2025, 11:33 PM

Edited By

Liam O'Brien

Updated

Jun 10, 2025, 03:22 PM

Brief read

A player excitedly collects diamonds in a vibrant game environment, showcasing customizable themes and rewards.
popular

A growing segment of players is urging developers to scrap the underused travel task in favor of a diamond-collecting challenge. Many believe the current reward system is unappealing, calling for engaging alternatives that align more closely with player activities.

The Call for Change

The conversation has intensified around the travel task, deemed ineffective by many. Players feel the minimal rewards don't justify the effort involved. One player mentioned, "The rewards seem so small for the cost; not many of the players travel a lot either."

Proposed Diamond Challenge

A new proposal suggests replacing the travel task with a diamond-collecting challenge. Players recommend structuring it around collecting varying amounts of diamondsโ€”suggestions include 15, 30, or 60 diamonds for different point levels, accumulating up to 200 diamonds in a month. A popular opinion states, "Collecting diamonds can encourage more diamond hunting."

An additional concern was raised regarding limits on diamond collection, particularly for players at high levels, as one noted: "At 9999, you can only collect 7 diamonds per day."

Custom Themes as a Worthy Addition?

Alongside the diamond challenge proposal, players are advocating for customizable themes, allowing them to choose their favorites or even charge for unique designs. This could offer further incentive to gather diamonds, with one player suggesting, "It would be nice to have a few set themes saved, allowing people to choose."

Positive Community Buzz

Overall, the sentiment in forums is leaning towards more engaging options for gameplay. While some players appreciate existing strategies, others criticize them as leaning towards pay-to-win mechanics. One comment remarks, "The travel tasks are rarely used, and collecting diamonds would be a great development."

Key Insights

  • โ—† Players advocate for the removal of ineffective tasks, especially travel missions.

  • โ—‡ The proposed diamond collection task could substantially boost engagement.

  • โšก Custom themes may provide innovative ways to use excess diamonds, appealing to user preferences.

With these discussions heating up, there's a strong likelihood that developers will consider these changes to enhance the game. Will the diamond collection challenge become the next big update?