Edited By
Clara Meier
A recent overhaul of mini games has left many players in Australia, New Zealand, and Japan frustrated. With the announcement of a group merger for gameplay, hopes were high. However, a flawed prize system has caused more harm than good, resulting in a significant loss in rewards.
The mini games now reward only the top 100 players from the previous top 1500, leaving 400 players in each country without a penny. Sources confirm that the new payout intervals of 5 are the main issue; players expected better.
"This is absolutely brutal for 1 hour" - User Comment
Interestingly, rounding issues mean a staggering 65% of the pot went unpaid, translating to a loss of 10,801 AB across the three countries. AE seemed focused on boosting player engagement but ended up decreasing the number of rewarded players instead.
A comment highlighted a crucial point:
"If EVERY player in the top 500 received just 5 more AB, there would've been significant payouts."
Players are now looking ahead to the anticipated country merge, which promises larger prize pots and increased revenues. However, the payout structure must change to round to 1 instead of 5, which many see as a simple fix that AE has ignored for over six months.
As users grapple with declining rewards, some state:
"I donโt play for the AB anymore. I just play for climbing the ladder."
400 players from Australia and New Zealand are cut from rewards.
65% loss due to rounding affects overall player satisfaction.
Calls for change in rounding practice have been largely ignored, despite clear demand.
In summary, while AE's merger plans may offer a promising future, immediate issues around prize distribution must be addressed to keep player engagement alive.
Engaged players are vocal, urging for adjustments to a system they believe was supposed to increase rewards, not diminish them. The backlash reflects a growing need for accountability in the gaming world.
There's a strong chance the ongoing player discontent will prompt AE to revisit its payout structure sooner rather than later. If sentiments don't shift, experts estimate around a 70% probability that the company will face significant player attrition. Players are becoming more vocal and united in their demands for change, which could lead AE to implement modifications faster in light of the detrimental feedback. As AE stands at a crossroads with the anticipated country merge, the need for immediate adjustments to prize distribution becomes criticalโnot just for keeping players engaged but also for bolstering the game's future viability.
The situation echoes the early days of social media platforms, where initial features drew large crowds, yet subsequent updates hindered user enjoyment. Think back to the launch of Facebookโs Timeline feature in 2011, which transformed the way users interacted but received a wave of backlash. Just like AE, Facebook learned the hard way that sustaining player engagement requires listening to feedback and making timely adjustments. Both instances serve as a reminder that corporations must maintain a dialogue with their communities, or risk alienating them altogether.