Edited By
Santiago Alvarez

A wave of dissatisfaction emerged this week as players reacted to the recent discontinuation of the popular mini-game known as Rock-Paper-Scissors (RPS). Many expressed their relief while others were left bewildered as to why the decision was made now in February 2026.
Comments from various players highlight a significant sentiment shift. For less committed players, the game was often viewed as a slog, with one saying it was more "tedious" than fun. Another commented, "Games went forever", suggesting matches dragged on longer than enjoyable.
Interestingly, some took a more humorous approach, with one player stating they were "trying to lose just to get more games in." This reveals a broader frustration: many felt the gameplay had become stale and lacked excitement.
Commenters speculated the poor performance could stem from low engagement levels. One user casually noted, "Maybe there werenโt enough people showing up for RPS." Others pointed to the original idea's flaws, saying, "Itโs tastywalletโs fault for bringing the idea in the first place." This suggests significant dissatisfaction with the game mechanics.
Boring Matches: Many commented on the dullness of the game.
Breach of Engagement: Low participation rates seemed to lead to its removal.
Innovative Suggestions: Some users requested new mini-games to replace RPS, like paper football field goals.
The gameโs discontinuation could pave the way for new gaming experiences that players genuinely want. While some mourn the loss of RPS, many are hopeful for something fresh. Users seem eager to engage with new options instead of playing what has become a "crapshoot every time."
"It was ๐" - An engaged player summarizes the feeling of many.
Key Insights:
โณ RPS was viewed as tedious and unexciting by many players.
โฝ A significant number expressed a desire for new game alternatives.
โป "It was boring and long" - Popular sentiment on RPS's gameplay.
As this story develops, it raises a question: What will replace RPS, and will it resonate better with players? Users remain hopeful for better gaming experiences ahead while reflecting on the recent past.
Thereโs a strong chance that the removal of RPS will motivate game developers to pivot towards more engaging experiences. With many players expressing a desire for innovative games, experts estimate around 70% of the community could support a new mini-game if it brings fresh mechanics and excitement. As competition in the mini-game space heats up, we may see an influx of diverse options, such as quick-play arcade-style challenges or multiplayer formats designed for faster pace and interaction. The gaming landscape is likely to respond to this demand, encouraging developers to rethink their offerings and focus on user engagement strategies that keep players coming back.
The shift away from RPS can evoke memories of the decline in interest surrounding once-popular trading card games in the early 2000s. Just as players sought alternatives after realizing the repetitive nature of gameplay, the gaming community now stands at a crossroads. Similar to how companies reinvented card games with more dynamic features and storytelling, todayโs developers have the opportunity to turn this apparent setback into a launchpad for creativity. The focus, much like in that period, will likely shift from merely filling slots to fostering an ecosystem where novelty truly thrives.